3D Modelling & Animation

3D modelling and animation are some of the most in-demand and versatile skills in the creative industry — used in film, gaming, architecture, product design, and beyond. This hands-on 6-week course teaches you the fundamentals of 3D modelling, texturing, lighting, and animation using Blender, guided by an industry-experienced lecturer.

What you'll learn?

3D Modelling & Animation New

Duration

6 weeks

Next course

17 August 2026 – 23 September 2026

Price, starting from

TBD

Build anything in three dimensions

3D modelling has transformed how industries visualise and create — from animated films and video games to architectural visualisations, product prototypes, and virtual reality experiences. In this course you’ll learn the foundational principles of 3D modelling and animation using Blender, one of the most powerful and widely-used 3D tools in the world. Starting with the Blender interface and basic object creation, you’ll progress through core modelling techniques, UV unwrapping, texturing with PBR materials, virtual lighting, atmosphere effects, and basic animation. The course is designed for complete beginners, building your skills systematically through the full 3D production pipeline. You’ll leave with a Certificate of Completion from the Academy of Digital Arts and a portfolio of 3D renders and animations.

What you'll learn

Week 1

Introduction to Blender

3D Modelling Theory

The Blender Interface

Navigating 3D Space

Basic Object Creation

Editing & Manipulating Objects

Week 2

Core Modelling Techniques

The Most Important Modelling Techniques

Modelling from Reference

Modelling Different Object Types

Modifiers & Tools

Creating Organic Shapes

Week 3

Advanced Modelling

Hard Surface Modelling

Subdivision & Detail

Topology Principles

Complex Object Modelling

Scene Composition

Week 4

Texturing

UV Unwrapping

Understanding Textures

Texture Painting

PBR Materials

Material Nodes

Week 5

Lighting & Animation

Virtual Lighting

Atmosphere Effects

Basic Animation

Keyframes & Timeline

Camera Animation

Week 6

Final Project

Render Settings

Final Scene Setup

Portfolio Renders

Animation Export

Presentation & Critique

How it works

The course runs from Monday to Wednesday from 6 pm to 8.30 pm.

Over the runtime of the course you will learn everything from scratch while being instructed by a lecturer.

After the course is finished you will receive a Certificate of Completion.

You will have your project work as part of your portfolio.

What next?

If you have made the decision to enrol, have any further questions, want to know when your course is available again this year, or in case you want to contact us - use the buttons below!

Frequently Asked Questions

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