Short course | Beginner friendly | Online/On-campus | Lecturer Driven | Practical
Figma is the world's leading collaborative design tool, used by UX and UI designers at every level to create wireframes, interfaces, prototypes, and design systems. This hands-on course takes you from the basics of the Figma workspace through to building interactive prototypes and applying core UX design principles — guided by an industry-experienced lecturer.

What you'll learn?
Duration
3 weeks
Next course
14 September 2026 – 30 September 2026
Price, starting at
Figma has transformed the way designers work — offering a fully collaborative, browser-based environment where UX and UI design, prototyping, and design systems all live in one place. In this course you'll start with the Figma fundamentals, learning the workspace, frames, layers, components, and constraints that form the backbone of any Figma project. You'll move into creating interactive prototypes and applying core UX design principles, building the skills to design user flows that are both functional and beautiful. In the final week you'll apply everything in a structured design project, working through real UX challenges with guidance from your lecturer. You'll leave with a Certificate of Completion from the Academy of Digital Arts and a Figma prototype ready for your portfolio.
In this course you will learn the following skills:
The course runs Mondays and Wednesdays from 6 pm to 8 pm. On Tuesdays there will be a check-in session with the lecturer.
Over the runtime of the course you will learn everything from scratch while being instructed by a lecturer.
After the course is finished you will receive a Certificate of Completion.
You will have your project work as part of your portfolio.
If you have made the decision to enrol, have any further questions, want to know when your course is available again this year, or in case you want to contact us - use the buttons below!





